Embrace the world

Today I made a mind map over the entire game, it ended up as a “curly” time line over an open world with a “twisted” ending. Which it self is quite peculiar since our concept art is partly based on curly details. Curly and roundness to tell the story of what is familiar and friendly, on the contrary edgy and sharp symbolize the scary and unknown.

WARNING SPOILER ALERT!

/Jesper Engström

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: